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Ps1 hidden gems
Ps1 hidden gems











ps1 hidden gems

That is potentially quite a bit and people are still plumbing the depths/finding hidden gems as it were, or going back to see the early days of companies (again turn based is more tricky but King's Field is what put From Software on the map in Japan for many, people then being quite curious since the whole souls like thing kicked off).

ps1 hidden gems

**granted the "RPG elements" phase came a tiny bit later, roguelikes/roguelites even later still. *Final Fantasy Clone is also a dubious term in the eyes of some - while many things were content to sit back and be clones of Final Fantasy 3 then Final Fantasy was actually somewhat evolving, the PS1 final fantasy efforts being considered rather separately to the 16 bit ones, especially with the likes of FF12 on the PS2 (which I am one of the heretics that quite enjoys that one). Things did slightly start to move away from things that were traditionally turn based to instead be something a bit more active so I don't know how hard a requirement that is most tend to mean things that could be mistaken for being a final fantasy clone*, keep your tactics games, card games (granted Lost Kingdoms II on the gamecube something I note), dungeon crawlers and "action adventure with RPG elements** a la Elder Scrolls, Arx Fatalis and a lot of Bioware stuff like Jade Empire", others however are firmer on needing to be able to take 15 minutes to make a move selection without stuff going on in the background). So that is PS2 on up, maybe the tail end of the PS1.













Ps1 hidden gems